#include <graphicswidget.h>
Public Slots | |
void | handleSelectionChanged () |
Handles the event of selection change in the scene. More... | |
void | relationSet (int relation) |
Changes the current relation. More... | |
void | drawNode (const QPointF &p, const int &num, const int &nodeSize, const QString &nodeShape, const QString &nodeIconPath, const QString &nodeColor, const QString &numberColor, const int &numberSize, const int &numberDistance, const QString &nodeLabel, const QString &labelColor, const int &labelSize, const int &labelDistance) |
Draws a new node in the scene. More... | |
void | removeNode (const int &nodeNum) |
Deletes the node with the given number from the scene, if exists. More... | |
void | setNodeVisibility (const int &nodeNum, const bool &toggle) |
Changes the visibility of a Node. More... | |
void | setNodeClicked (GraphicsNode *) |
Clears clickedEdge and emits a signal to Graph. More... | |
void | moveNode (const int &num, const qreal &x, const qreal &y) |
Moves the node with the given number to the new coordinates. More... | |
bool | setNodeSize (const int &nodeNumber, const int &size=0) |
Changes the size of a node. More... | |
void | setNodeSizeAll (const int &size=0) |
Changes the size of all nodes. More... | |
bool | setNodeShape (const int &nodeNum, const QString &shape, const QString &iconPath=QString()) |
Sets the shape of an node. More... | |
bool | setNodeColor (const int &nodeNum, const QString &color) |
Sets the color of an node. More... | |
void | setNodeNumberColor (const int &nodeNum, const QString &color) |
Changes the color of a node number. More... | |
void | setNodeNumberVisibility (const bool &toggle) |
Toggles the visibility of node numbers. More... | |
bool | setNodeNumberSize (const int &nodeNum, const int &size=0) |
Changes the size of the number of a node. More... | |
bool | setNodeNumberDistance (const int &, const int &distance=0) |
Changes the distance of the number of a node. More... | |
void | setNodeLabelsVisibility (const bool &toggle) |
Toggles the visibility of all node labels. More... | |
bool | setNodeLabelColor (const int &nodeNum, const QString &color="green") |
Changes the label color of a node to 'color'. More... | |
bool | setNodeLabelSize (const int &, const int &size=0) |
Changes the label size of a node to 'size'. More... | |
bool | setNodeLabel (const int &, const QString &label) |
Sets the label of an node. More... | |
bool | setNodeLabelDistance (const int &, const int &distance=0) |
Changes the distance of the label of the given node. More... | |
void | drawEdge (const int &source, const int &target, const qreal &weight, const QString &label="", const QString &color="black", const int &type=0, const bool &drawArrows=true, const bool &bezier=false, const bool &weightNumbers=false) |
Draws a new edge in the scene, from node with sourceNum to node with targetNum. More... | |
void | removeEdge (const int &source, const int &target, const bool &removeOpposite=false) |
Removes the edge from node sourceNum to node targetNum from the scene. More... | |
void | setEdgeVisibility (const int &relation, const int &sourceNum, const int &targetNum, const bool &visible, const bool &preserveReverseEdge=false, const int &edgeWeight=1, const int &reverseEdgeWeight=1) |
Toggles the visibility of the given edge. More... | |
bool | setEdgeDirectionType (const int &source, const int &target, const int &dirType=false) |
Changes the direction type of an existing edge. More... | |
bool | setEdgeWeight (const int &, const int &, const qreal &) |
Sets the weight of an edge. More... | |
void | setEdgeLabel (const int &source, const int &target, const QString &label) |
Sets the label of an edge. More... | |
void | setEdgeColor (const int &, const int &, const QString &) |
Sets the color of an edge. More... | |
void | setEdgeClicked (GraphicsEdge *, const bool &openMenu=false) |
Sets the clicked edge. More... | |
void | setEdgeOffsetFromNode (const int &source, const int &target, const int &offset) |
Changes the offset of an edge (or all edges) from source and target nodes. More... | |
void | setEdgeArrowsVisibility (const bool &toggle) |
Toggles the visibility of all edge arrows. More... | |
void | setEdgeWeightNumbersVisibility (const bool &toggle) |
Toggles all edge weight numbers visibility. More... | |
void | setEdgeLabelsVisibility (const bool &toggle) |
Toggles all edge labels visibility. More... | |
void | setEdgeHighlighting (const bool &toggle) |
Enables or disables edge highlighting. More... | |
void | handleDoubleClickOnNode (GraphicsNode *node) |
Handles double-clicks (or middle-clicks) on the given node, creating a new edge if needed. More... | |
void | clearGuides () |
void | addGuideCircle (const double &x0, const double &y0, const double &radius) |
Adds a circular guideline. More... | |
void | addGuideHLine (const double &y0) |
Adds a horizonal guideline. More... | |
void | zoomIn (const int step=1) |
Increases the numerical zoom index of the scene by the given step. More... | |
void | zoomOut (const int step=1) |
Decreases the numerical zoom index of the scene by the given step. More... | |
void | rotateLeft () |
Decreases the numerical rotation Rotates the view to the left, by a fixed angle. More... | |
void | rotateRight () |
Rotates the view to the right, by a fixed angle. More... | |
void | changeMatrixScale (const int value) |
Does the actual zoom in or out while preserving current rotation. More... | |
void | changeMatrixRotation (int angle) |
Rotates the view transformation by angle degrees clockwise, while preserving the current scale. More... | |
void | reset () |
Resets to default rotation, zoom and scale. More... | |
void | setOptionsOpenGL (const bool &enabled=false) |
Toggles openGL. More... | |
void | setOptionsAntialiasing (const bool &toggle) |
Toggles QPainter render hints for primitive edges and text antialiasing. More... | |
void | setOptionsNoAntialiasingAutoAdjust (const bool &toggle) |
Toggles QGraphicsView's antialiasing auto-adjustment of exposed areas. More... | |
Signals | |
void | userDoubleClickNewNode (const QPointF &) |
void | userMiddleClicked (const int &sourceNum, const int &targetNum, const qreal &weight=1) |
void | userClickOnEmptySpace (const QPointF &p) |
void | openNodeMenu () |
void | openContextMenu (const QPointF p) |
void | userNodeMoved (const int &, const int &, const int &) |
void | userSelectedItems (const QList< int > selectedNodes, const QList< SelectedEdge > selectedEdges) |
void | userClickedNode (const int &nodeNumber, const QPointF &p) |
void | userClickedEdge (const int &source, const int &target, const bool &openMenu=false) |
void | zoomChanged (const int) |
void | rotationChanged (const int) |
void | resized (const int, const int) |
void | setCursor (Qt::CursorShape) |
Public Member Functions | |
GraphicsWidget (QGraphicsScene *m_scene, MainWindow *m_parent) | |
Constructs a GraphicsWidget object. More... | |
~GraphicsWidget () | |
Destructor. Calls the method to clear the data. More... | |
void | clear () |
Clears the scene and all hashes, lists, var etc. More... | |
QString | createEdgeName (const int &v1, const int &v2, const int &relation=-1) |
Creates a QString with the edge name. More... | |
void | setInitNodeSize (int) |
Sets initial node size from MW. More... | |
void | setInitZoomIndex (const int &) |
Sets the initial zoom setting. Use setMaxZoomIndex() instead. More... | |
void | setMaxZoomIndex (const int &) |
Sets the max zoom allowed (and the initial zoom as half of it). Called from MW on startup. More... | |
GraphicsNode * | hasNode (QString text) |
Checks if a node with label or nodeNum 'text' exists and returns it. More... | |
void | setSelectedNodes (QList< int > list) |
Selects all nodes in the given list. More... | |
QList< QGraphicsItem * > | selectedItems () |
Returns a list of all selected QGraphicsItem(s) More... | |
QList< int > | selectedNodes () |
Returns a List of selected node numbers. More... | |
QList< SelectedEdge > | selectedEdges () |
Returns a QList of selected directed edges structs in the form of v1,v2. More... | |
void | selectAll () |
Forces the scene to select all items. Also signals that no node is clicked. More... | |
void | selectNone () |
Clears any item selection from the scene. Also signals that no node is clicked. More... | |
void | removeItem (GraphicsEdge *) |
Removes an edge item from the scene. More... | |
void | removeItem (GraphicsEdgeWeight *edgeWeight) |
Removes an edge weight number item from the scene. More... | |
void | removeItem (GraphicsEdgeLabel *edgeLabel) |
Removes an edge label item from the scene. More... | |
void | removeItem (GraphicsNode *) |
Removes a node item from the scene. More... | |
void | removeItem (GraphicsNodeNumber *) |
Removes a node number item from the scene. More... | |
void | removeItem (GraphicsNodeLabel *) |
Removes a node label item from the scene. More... | |
void | setNumbersInsideNodes (const bool &toggle) |
Toggles displaying node numbers in or out of nodes. More... | |
void | setAllItemsVisibility (int, bool) |
Toggles the visibility of all items of the given type. More... | |
void | removeAllItems (int) |
Removes all items of the given type. More... | |
Protected Member Functions | |
void | wheelEvent (QWheelEvent *event) |
Handles the mouse wheel event. If CTRL is pressed, zooms in or out. More... | |
void | mouseDoubleClickEvent (QMouseEvent *e) |
Handles user double-clicks. More... | |
void | mousePressEvent (QMouseEvent *e) |
Handles the mouse press event. More... | |
void | mouseReleaseEvent (QMouseEvent *e) |
Handles the mouse release events. More... | |
void | resizeEvent (QResizeEvent *e) |
Handles the canvas resize event. More... | |
Private Attributes | |
H_NumToNode | nodeHash |
H_StrToEdge | edgesHash |
QList< int > | m_selectedNodes |
QList< SelectedEdge > | m_selectedEdges |
int | m_curRelation |
int | m_nodeSize |
int | m_currentRotationAngle |
int | m_zoomIndex |
int | m_zoomIndexInit |
int | m_zoomIndexMax |
int | markedEdgeSourceOrigSize |
int | markedEdgeTargetOrigSize |
int | m_edgeMinOffsetFromNode |
double | m_currentScaleFactor |
qreal | fX |
qreal | fY |
qreal | factor |
QString | m_nodeLabel |
QString | m_numberColor |
QString | m_labelColor |
QString | edgeName |
bool | m_isTransformationActive |
bool | hasDoubleClickedNode |
bool | clickedEdgeExists |
bool | m_nodeNumbersInside |
bool | m_nodeNumberVisibility |
bool | m_nodeLabelVisibility |
bool | m_edgeHighlighting |
GraphicsNode * | firstDoubleClickedNode |
GraphicsNode * | secondDoubleClickedNode |
GraphicsNode * | markedEdgeSource |
GraphicsNode * | markedEdgeTarget |
GraphicsEdge * | clickedEdge |
Constructor & Destructor Documentation
◆ GraphicsWidget()
GraphicsWidget::GraphicsWidget | ( | QGraphicsScene * | sc, |
MainWindow * | m_parent | ||
) |
Constructs a GraphicsWidget object.
- Parameters
-
sc m_parent
◆ ~GraphicsWidget()
GraphicsWidget::~GraphicsWidget | ( | ) |
Destructor. Calls the method to clear the data.
Member Function Documentation
◆ addGuideCircle
|
slot |
Adds a circular guideline.
- Parameters
-
x0 y0 radius
◆ addGuideHLine
|
slot |
Adds a horizonal guideline.
- Parameters
-
y0
◆ changeMatrixRotation
|
slot |
Rotates the view transformation by angle degrees clockwise, while preserving the current scale.
- Parameters
-
angle
◆ changeMatrixScale
|
slot |
Does the actual zoom in or out while preserving current rotation.
Scales the view transformation by the given value (0..m_zoomIndexMax)
- Parameters
-
value
◆ clear()
void GraphicsWidget::clear | ( | ) |
Clears the scene and all hashes, lists, var etc.
◆ clearGuides
|
slot |
◆ createEdgeName()
QString GraphicsWidget::createEdgeName | ( | const int & | v1, |
const int & | v2, | ||
const int & | relation = -1 |
||
) |
Creates a QString with the edge name.
Edge names are used in edgesHash
- Parameters
-
v1 v2 relation
- Returns
◆ drawEdge
|
slot |
Draws a new edge in the scene, from node with sourceNum to node with targetNum.
Used when we do not have references to nodes but only node numbers: a) when we load a network file b) when the user clicks on the AddLink button on the MW.
- Parameters
-
sourceNum targetNum weight label color type drawArrows bezier weightNumbers
◆ drawNode
|
slot |
Draws a new node in the scene.
Called when we load files, or when the user presses "Add Node" button or the user double clicks on the canvas.
- Parameters
-
nodeNum nodeSize nodeColor numberColor numberSize nodeLabel labelColor labelSize p nodeShape showLabels numberInsideNode showNumbers
◆ handleDoubleClickOnNode
|
slot |
Handles double-clicks (or middle-clicks) on the given node, creating a new edge if needed.
If it is the first double/middle-click on a node, it saves the first node as source. On a second double/middle-click on a node, it saves the second node as target and signals MW to notify activeGraph, which will create a new edge from source to target and will signal back to GW to draw the edge on the canvas.
- Parameters
-
node
◆ handleSelectionChanged
|
slot |
Handles the event of selection change in the scene.
Emits selected nodes and edges to Graph
◆ hasNode()
GraphicsNode * GraphicsWidget::hasNode | ( | QString | text | ) |
Checks if a node with label or nodeNum 'text' exists and returns it.
- Parameters
-
text
- Returns
◆ mouseDoubleClickEvent()
|
protected |
Handles user double-clicks.
If the double-click was on empty space, it initiates the new node creation process. Otherwise, it the user double-clicks on a node, starts the new edge creation process.
- Parameters
-
QMouseEvent
◆ mousePressEvent()
|
protected |
Handles the mouse press event.
- Parameters
-
e
◆ mouseReleaseEvent()
|
protected |
Handles the mouse release events.
Called when the user releases a mouse button, after a click. First sees what was in the position where the user clicked If a node was underneath, it signals for every node in scene selectedItems
- Parameters
-
e
◆ moveNode
|
slot |
Moves the node with the given number to the new coordinates.
Called while creating random networks.
- Parameters
-
nodeNum x y
◆ openContextMenu
|
signal |
◆ openNodeMenu
|
signal |
◆ relationSet
|
slot |
Changes the current relation.
- Parameters
-
relation
◆ removeAllItems()
void GraphicsWidget::removeAllItems | ( | int | type | ) |
Removes all items of the given type.
- Parameters
-
type
◆ removeEdge
|
slot |
Removes the edge from node sourceNum to node targetNum from the scene.
Called when erasing edges using vertex numbers. Also called when transforming directed edges to undirected.
- Parameters
-
sourceNum targetNum removeReverse
◆ removeItem() [1/6]
void GraphicsWidget::removeItem | ( | GraphicsEdge * | edge | ) |
Removes an edge item from the scene.
Called from GraphicsEdge::~GraphicsEdge() to remove itself from edgesHash, scene and be deleted
- Parameters
-
edge
◆ removeItem() [2/6]
void GraphicsWidget::removeItem | ( | GraphicsEdgeLabel * | edgeLabel | ) |
Removes an edge label item from the scene.
- Parameters
-
edgeLabel
◆ removeItem() [3/6]
void GraphicsWidget::removeItem | ( | GraphicsEdgeWeight * | edgeWeight | ) |
Removes an edge weight number item from the scene.
- Parameters
-
edgeWeight
◆ removeItem() [4/6]
void GraphicsWidget::removeItem | ( | GraphicsNode * | node | ) |
Removes a node item from the scene.
Called from GraphicsNode::~GraphicsNode() to remove itself from nodeHash, scene and be deleted
- Parameters
-
node
◆ removeItem() [5/6]
void GraphicsWidget::removeItem | ( | GraphicsNodeLabel * | nodeLabel | ) |
Removes a node label item from the scene.
- Parameters
-
nodeLabel
◆ removeItem() [6/6]
void GraphicsWidget::removeItem | ( | GraphicsNodeNumber * | nodeNumber | ) |
Removes a node number item from the scene.
- Parameters
-
nodeNumber
◆ removeNode
|
slot |
Deletes the node with the given number from the scene, if exists.
Called from Graph
- Parameters
-
nodeNum
◆ reset
|
slot |
Resets to default rotation, zoom and scale.
◆ resized
|
signal |
◆ resizeEvent()
|
protected |
◆ rotateLeft
|
slot |
Decreases the numerical rotation Rotates the view to the left, by a fixed angle.
◆ rotateRight
|
slot |
Rotates the view to the right, by a fixed angle.
◆ rotationChanged
|
signal |
◆ selectAll()
void GraphicsWidget::selectAll | ( | ) |
Forces the scene to select all items. Also signals that no node is clicked.
◆ selectedEdges()
QList< SelectedEdge > GraphicsWidget::selectedEdges | ( | ) |
Returns a QList of selected directed edges structs in the form of v1,v2.
- Returns
- QList<SelectedEdge>
◆ selectedItems()
QList< QGraphicsItem * > GraphicsWidget::selectedItems | ( | ) |
Returns a list of all selected QGraphicsItem(s)
- Returns
- QList<QGraphicsItem*>
◆ selectedNodes()
QList< int > GraphicsWidget::selectedNodes | ( | ) |
Returns a List of selected node numbers.
- Returns
- QList<int>
◆ selectNone()
void GraphicsWidget::selectNone | ( | ) |
Clears any item selection from the scene. Also signals that no node is clicked.
◆ setAllItemsVisibility()
void GraphicsWidget::setAllItemsVisibility | ( | int | type, |
bool | visible | ||
) |
Toggles the visibility of all items of the given type.
- Parameters
-
type visible
◆ setCursor
|
signal |
◆ setEdgeArrowsVisibility
|
slot |
Toggles the visibility of all edge arrows.
- Parameters
-
toggle
◆ setEdgeClicked
|
slot |
Sets the clicked edge.
Emits signal to Graph to:
- display edge info on the status bar
- notify context menus for the clicked edge.
- Parameters
-
edge openMenu
◆ setEdgeColor
|
slot |
Sets the color of an edge.
Called when the user changes the color of an edge (right-clicking). Also called from Graph when all edge colors need to be changed.
- Parameters
-
source target color
◆ setEdgeDirectionType
|
slot |
Changes the direction type of an existing edge.
- Parameters
-
source target dirType
- Returns
◆ setEdgeHighlighting
|
slot |
Enables or disables edge highlighting.
If enabled, an edge will be highlighted on mouse hover and edges connected to a node will be highlighted when the user selects that node.
- Parameters
-
toggle
◆ setEdgeLabel
|
slot |
Sets the label of an edge.
Called when the user changes the label of an edge (right-clicking).
- Parameters
-
source target label
◆ setEdgeLabelsVisibility
|
slot |
Toggles all edge labels visibility.
- Parameters
-
toggle
◆ setEdgeOffsetFromNode
|
slot |
Changes the offset of an edge (or all edges) from source and target nodes.
- Parameters
-
source target offset
◆ setEdgeVisibility
|
slot |
Toggles the visibility of the given edge.
- Parameters
-
relation sourceNum targetNum visible preserveReverseEdge
◆ setEdgeWeight
|
slot |
Sets the weight of an edge.
Called when the user changes the weight of an edge (right-clicking).
- Parameters
-
source target weight
- Returns
◆ setEdgeWeightNumbersVisibility
|
slot |
Toggles all edge weight numbers visibility.
- Parameters
-
toggle
◆ setInitNodeSize()
void GraphicsWidget::setInitNodeSize | ( | int | size | ) |
Sets initial node size from MW.
It is called from MW on startup and when user changes it.
- Parameters
-
size
◆ setInitZoomIndex()
void GraphicsWidget::setInitZoomIndex | ( | const int & | zoomIndex | ) |
Sets the initial zoom setting. Use setMaxZoomIndex() instead.
- Parameters
-
zoomIndex
◆ setMaxZoomIndex()
void GraphicsWidget::setMaxZoomIndex | ( | const int & | maxZoomIndex | ) |
Sets the max zoom allowed (and the initial zoom as half of it). Called from MW on startup.
- Parameters
-
zoomIndex
◆ setNodeClicked
|
slot |
Clears clickedEdge and emits a signal to Graph.
The signal is used to
- display node info on the status bar
- notify context menus for the clicked node.
Called when the user clicks or double-clicks on a node.
- Parameters
-
node
◆ setNodeColor
|
slot |
Sets the color of an node.
Called when the user changes the color of a node (right-clicking).
- Parameters
-
nodeNumber color
- Returns
◆ setNodeLabel
|
slot |
Sets the label of an node.
- Parameters
-
nodeNumber label
- Returns
◆ setNodeLabelColor
|
slot |
Changes the label color of a node to 'color'.
- Parameters
-
nodeNum color
◆ setNodeLabelDistance
|
slot |
Changes the distance of the label of the given node.
- Parameters
-
nodeNum distance
◆ setNodeLabelSize
|
slot |
Changes the label size of a node to 'size'.
- Parameters
-
nodeNum size
◆ setNodeLabelsVisibility
|
slot |
Toggles the visibility of all node labels.
- Parameters
-
toggle
◆ setNodeNumberColor
|
slot |
Changes the color of a node number.
- Parameters
-
nodeNumber color
◆ setNodeNumberDistance
|
slot |
Changes the distance of the number of a node.
- Parameters
-
nodeNum distance
◆ setNodeNumberSize
|
slot |
Changes the size of the number of a node.
- Parameters
-
nodeNum size
◆ setNodeNumberVisibility
|
slot |
Toggles the visibility of node numbers.
- Parameters
-
toggle
◆ setNodeShape
|
slot |
Sets the shape of an node.
- Parameters
-
nodeNumber shape iconPath
- Returns
◆ setNodeSize
|
slot |
Changes the size of a node.
- Parameters
-
nodeNum size
- Returns
- bool
◆ setNodeSizeAll
|
slot |
Changes the size of all nodes.
- Parameters
-
size
◆ setNodeVisibility
|
slot |
Changes the visibility of a Node.
- Parameters
-
nodeNum toggle
◆ setNumbersInsideNodes()
void GraphicsWidget::setNumbersInsideNodes | ( | const bool & | toggle | ) |
Toggles displaying node numbers in or out of nodes.
- Parameters
-
numIn
◆ setOptionsAntialiasing
|
slot |
Toggles QPainter render hints for primitive edges and text antialiasing.
- Parameters
-
toggle
◆ setOptionsNoAntialiasingAutoAdjust
|
slot |
Toggles QGraphicsView's antialiasing auto-adjustment of exposed areas.
Default: false Items that render antialiased lines on the boundaries of their QGraphicsItem::boundingRect() can end up rendering parts of the line outside. To prevent rendering artifacts, QGraphicsView expands all exposed regions by 2 pixels in all directions. If you enable this flag, QGraphicsView will no longer perform these adjustments, minimizing the areas that require redrawing, which improves performance. A common side effect is that items that do draw with antialiasing can leave painting traces behind on the scene as they are moved.
- Parameters
-
toggle
◆ setOptionsOpenGL
|
slot |
Toggles openGL.
- Parameters
-
enabled
◆ setSelectedNodes()
void GraphicsWidget::setSelectedNodes | ( | QList< int > | list | ) |
Selects all nodes in the given list.
- Parameters
-
list
◆ userClickedEdge
|
signal |
◆ userClickedNode
|
signal |
◆ userClickOnEmptySpace
|
signal |
◆ userDoubleClickNewNode
|
signal |
◆ userMiddleClicked
|
signal |
◆ userNodeMoved
|
signal |
◆ userSelectedItems
|
signal |
◆ wheelEvent()
|
protected |
Handles the mouse wheel event. If CTRL is pressed, zooms in or out.
- Parameters
-
e
◆ zoomChanged
|
signal |
◆ zoomIn
|
slot |
Increases the numerical zoom index of the scene by the given step.
Signals to MW to update the UI and do the rest.
- Parameters
-
level
◆ zoomOut
|
slot |
Decreases the numerical zoom index of the scene by the given step.
Signals to MW to update the UI and do the rest.
- Parameters
-
level
Member Data Documentation
◆ clickedEdge
|
private |
◆ clickedEdgeExists
|
private |
◆ edgeName
|
private |
◆ edgesHash
|
private |
◆ factor
|
private |
◆ firstDoubleClickedNode
|
private |
◆ fX
|
private |
◆ fY
|
private |
◆ hasDoubleClickedNode
|
private |
◆ m_curRelation
|
private |
◆ m_currentRotationAngle
|
private |
◆ m_currentScaleFactor
|
private |
◆ m_edgeHighlighting
|
private |
◆ m_edgeMinOffsetFromNode
|
private |
◆ m_isTransformationActive
|
private |
◆ m_labelColor
|
private |
◆ m_nodeLabel
|
private |
◆ m_nodeLabelVisibility
|
private |
◆ m_nodeNumbersInside
|
private |
◆ m_nodeNumberVisibility
|
private |
◆ m_nodeSize
|
private |
◆ m_numberColor
|
private |
◆ m_selectedEdges
|
private |
◆ m_selectedNodes
|
private |
◆ m_zoomIndex
|
private |
◆ m_zoomIndexInit
|
private |
◆ m_zoomIndexMax
|
private |
◆ markedEdgeSource
|
private |
◆ markedEdgeSourceOrigSize
|
private |
◆ markedEdgeTarget
|
private |
◆ markedEdgeTargetOrigSize
|
private |
◆ nodeHash
|
private |
◆ secondDoubleClickedNode
|
private |
The documentation for this class was generated from the following files:
- app/src/graphicswidget.h
- app/src/graphicswidget.cpp