#include <engine/per_source_scratch.h>
◆ allocate()
| void PerSourceScratch::allocate |
( |
int | totalVertices | ) |
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inline |
◆ nthOrderIncrement()
| void PerSourceScratch::nthOrderIncrement |
( |
qreal | d | ) |
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|
inline |
◆ resetPerSource()
| void PerSourceScratch::resetPerSource |
( |
bool | computeCentralities | ) |
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inline |
◆ componentSize
| int PerSourceScratch::componentSize = 0 |
◆ delta
| QVector<qreal> PerSourceScratch::delta |
◆ dist
| QVector<qreal> PerSourceScratch::dist |
◆ nthOrder
| QHash<qreal, int> PerSourceScratch::nthOrder |
◆ Ps
| QVector<QList<int> > PerSourceScratch::Ps |
◆ sigma
| QVector<int> PerSourceScratch::sigma |
◆ sourceDiameter
| int PerSourceScratch::sourceDiameter = 0 |
◆ sourceDistanceSum
| qreal PerSourceScratch::sourceDistanceSum = 0 |
◆ sourceGeodesicsCount
| int PerSourceScratch::sourceGeodesicsCount = 0 |
◆ Stack
| std::stack<int> PerSourceScratch::Stack |
The documentation for this struct was generated from the following file: